Concept Art, Design, Modeling, and Texturing for Zonkos in Hogwarts Legacy. The interior concept artwork was done pretty early in the game development and was inspired by previous work done by Nasan Hardcastle (Concept Artist). Later in development, it was clear that we needed some more population items to fill the space. But we didn't have the bandwidth to do it, so I helped out by creating some of the 3D population assets.
Games are a collaborative effort. Even Concept Art is shaped and influenced by others on the development team. Thanks to the following who helped me to figure out the design for this location:
- Jared Bastian (World Rendering Lead)
- Nasan Hardcastle (Concept Artist)