Here's a selection of Concept Art, UI Design, and In-Game 3D Assets that I worked on for the Cars 3: Driven to Win video game.
Tail Light Caverns Concept for Cars 3: Driven to Win
Radiator Springs in Winter "Frank's Farm" concept for Cars 3: Driven to Win
Fireball Beach Map for Cars 3: Driven to Win
Radiator Springs in Winter - 3/4 Map
Early Loading Screen UI Design for Cars 3: Driven to Win
Early Main Menu UI Design for Cars 3: Driven to Win
Race Banner Designs for the different modes of racing in Cars 3: Driven to Win
3D In-Game assets for Radiator Springs and Fireball Beach in Cars 3: Driven to Win
Cars 3: Driven to Win Race Gates Concept
Cars 3: Driven to Win - Early Weapon Loadout Concepts
Cars 3: Driven to Win - Fireball Beach Population Concepts